Dwarf gets new life and is now open source

Source http://feedproxy.google.com/~r/destroytoday/~3/jfBJQ-Is2MQ/

A recent AIR prerelease drop broke Dwarf. I’m actually not surprised, since it uses a pretty ghetto hack—displaying a transparent window fullscreen and using ‘virtual’ windows. Because Dwarf is such an integral part of my everyday workflow and it’s such a small app, I figured I could easily rewrite it within a day or two. I’ve been on such a code-sharing high, that I started a new Git repository for it where you can find my work in progress. So far, I have a single ruler working with a semi-functional Mac toolbar…

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Gordon – An open source Flash runtime written in ...

Source http://feedproxy.google.com/~r/beautifycode/~3/vsmB8G4TwAA/gordon-an-open-source-flash-runtime-written-in-javascript-2

Tobias Schneider also known as Tobey Tailor published his Flash runtime engine, written in Javascript. On the related article he provides 3 great examples. Get in touch with this great project.

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VisDoc is now an open source project

Source http://visiblearea.com/blog/bin/view/VisibleArea/VisDoc_is_now_an_open_source_project

Some time ago I decided to rewrite VisDoc from the ground up. VisDoc had started as a personal itch, and over time had grown uncomfortably large, with all text parsing done in Cocoa, and without any unit tests. A recipe for disaster, and something that was taking longer and longer to fix with every incoming bug report (of which I did not get too many, luckily). I decided to do the new VisDoc in Perl, a language I have learned to love when working on Foswiki. Text parsing comes naturally with Perl, and it is very easy to create unit tests for every bit…

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PerformanceTest v2 Beta: Benchmark AS3 / Graphics

Source http://www.gskinner.com/blog/archives/2010/02/performancetest.html

PerformanceTest v2 lets you benchmark execution time and memory usage in your AS3 code. It can be used with a single line of code, or you can develop robust test suites and integrate them with unit tests. Trace text outputs, or log robust XML reports to track and analyze the performance characteristics of your projects.

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What the iFuck is going on?

As many of you have noticed I have been incredibly vocal on twitter about how Adobe is handling the lack of Flash support on Apple’s new iPad device. It has taken a lot for me not to leave comments on the dozens of thrown together and at times pointless posts out there about how much of a travesty this is. I find it especially sickening to see people grab the pitch forks and go on a shouting/blaming witch hunt. I was doing alright until I read this post by Adrian Ludwig on Adobe’s Flash Platform Blog. The following is what I wanted to leave as a comment but it grew a little long for that:

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DestroyFramework on GitHub

Source http://feedproxy.google.com/~r/destroytoday/~3/bEzuhl43aoc/

After signing up with GitHub, I was anxious to use it, so I created the DestroyFramework repository—the product of my late night coding. So far, it only includes TextFieldPlus and ScreenMonitor, but I plan to build it over time.
TextFieldPlus is the beginning of my fText rewrite. At the moment, it includes methods to fix the TextField’s autoSize kerning and autoSize scrolling bugs. It’s a work in progress, so expect some additions in the future.
ScreenMonitor is an incredibly useful class for AIR apps…

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Updated Flex Builder for Linux Available on Adobe Labs

Source http://feedproxy.google.com/~r/oreilly/insideria/~3/gZqEba7dGek/updated-flex-builder-for-linux.html

The alpha 5 updated build of Flex Builder for Linux is now available on Adobe Labs.

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